Tuesday, September 4, 2012

The Math Game Myth everybody Knows But No One Talks About

#1. The Math Game Myth everybody Knows But No One Talks About

The Math Game Myth everybody Knows But No One Talks About

Parents see the value in math games to help their children get a jumpstart on learning. I can attest to the value of using games for kids early on, even before they start pre-school or kindergarten, as a way of teaching math concepts (counting, money, addition, and subtraction).

The Math Game Myth everybody Knows But No One Talks About

Age Levels Not all the time Correct
One of the frustrating things that parents run into when trying to buy games for their children is looking games that are age-specific and difficulty-level appropriate. This can be particularly difficult when a child does not meet the age specific expectations as specified on many board games. Your child may be whether especially exceptional or not as good in working with the skills involved in the game that is being played.

Kids Want to Play Other Games
At Kindergarten age, I remember demanding to play Monopoly, Risk, and even Chess with my older brother while my parents staggering me to play Chutes and Ladders or Candy Land with my younger sister. I easily liked these games. It was just rolling the dice and pushing the pieces nearby as many children do in play. On the other hand, I found jigsaw puzzles, specifically those with landscape type pictures, particularly difficult even when they were specified as proper for my age group.

Skill Appropriateness
Wouldn't it be easier for parents if games were ranked in regards to skills appropriateness?

Parents need to be able to purchase and download study games that are "ability appropriate" instead of "age appropriate." It would be much easier if games could adjust in mystery to accommodate the skill level and needs of the child playing them.

With some illustrious exceptions, board and card games had very few alternatives to adjust the games skill difficulty. Board games do not allow for growth in mystery without purchasing added materials or pieces. Even new applications need new downloads. To growth difficulty, you are required to purchase new modules and cards.

Solution for the Future
One has to ask, "is this the best way?" Have we not learned that children are unique and that one size does not fit all? When will math games start reflecting the needs of our children?

Since study is taking a forefront in the minds of the country, educational games needs to change. Games are no longer for entertainment purposes only. Math games, reading games, all educational games should be based on the skill levels needed to unblemished the games and not on the "age" or "gender" set forth by the makers.

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